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Design Academy My progress

Stage 0 · Core · Beginner

Orientation and design foundations

What UI and UX design are, what designers do all day, and how to plan your learning.

  • 8 lessons
  • about 3 h 35 min of reading and practice
  • all written
  • 8 videos

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About this stage

Before you open a design tool, you need a map. This stage explains what the words mean, what the job actually involves, and how a design problem travels from a vague complaint to a shipped solution. It also clears away a few myths that make people quit early.

No previous experience is needed. By the end you will have a realistic picture of the field, a learning plan that fits your week, and a tidy place to keep everything you make.

Before this stage Nothing. Start here.

Learning outcomes

  • Explain the difference between UI, UX, product, interaction and visual design in your own words.
  • Describe what a product designer does across a typical project and week.
  • Walk through the design process from problem to solution, and say where design thinking helps and where it falls short.
  • Know who you will work with (product managers, engineers, researchers) and what each of them needs from you.
  • Have a written learning plan and an organised file system for your design work.

Lessons

  1. What UI design is and what UX design is

    The two terms everyone mixes up, explained with one everyday product.

    Video 25 min
  2. UI, UX, product, interaction and visual design

    How the five common design titles overlap, and which one describes the job you want.

    Video 25 min
  3. What product designers actually do

    A realistic week, the artefacts designers produce, and the skills that matter most.

    Video 30 min
  4. The design process from problem to solution

    Discover, define, develop, deliver: what happens at each step and why the order matters.

    Video 35 min
  5. Design thinking and its limitations

    A useful framework, its five modes, and the ways it gets misused.

    Video 25 min
  6. Common myths about becoming a designer

    Talent, drawing skills, degrees, tools and taste: what actually matters when you start.

    Video 20 min
  7. Designers, product managers, developers and researchers

    Who decides what, who builds what, and how a designer earns trust in a product team.

    Video 25 min
  8. Set up a learning plan and organise your design files

    A weekly study rhythm, a practice log, and a folder and naming system you will keep using.

    Video 30 min